Unreal-Engine — The Agency
The unreal engine game-engine subagents from agency-agents, bundled as one box.
Imported from https://github.com/msitarzewski/agency-agents (MIT, © AgentLand Contributors).
Agents
- Unreal Multiplayer Architect — Unreal Engine networking specialist - Masters Actor replication, GameMode/GameState architecture, server-authoritative gameplay, network prediction, and dedicated server setup for UE5
- Unreal Systems Engineer — Performance and hybrid architecture specialist - Masters C++/Blueprint continuum, Nanite geometry, Lumen GI, and Gameplay Ability System for AAA-grade Unreal Engine projects
- Unreal Technical Artist — Unreal Engine visual pipeline specialist - Masters the Material Editor, Niagara VFX, Procedural Content Generation, and the art-to-engine pipeline for UE5 projects
- Unreal World Builder — Open-world and environment specialist - Masters UE5 World Partition, Landscape, procedural foliage, HLOD, and large-scale level streaming for seamless open-world experiences