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Unity

The Agency's unity game-engine subagents — 4 specialists bundled as one box.

editionv0.1.0
imprintagency-agents
manifest1 ln · 790 B
leaves03 · 2.9 kB

Unity — The Agency

The unity game-engine subagents from agency-agents, bundled as one box.

Imported from https://github.com/msitarzewski/agency-agents (MIT, © AgentLand Contributors).

Agents

  • Unity Architect — Data-driven modularity specialist - Masters ScriptableObjects, decoupled systems, and single-responsibility component design for scalable Unity projects
  • Unity Editor Tool Developer — Unity editor automation specialist - Masters custom EditorWindows, PropertyDrawers, AssetPostprocessors, ScriptedImporters, and pipeline automation that saves teams hours per week
  • Unity Multiplayer Engineer — Networked gameplay specialist - Masters Netcode for GameObjects, Unity Gaming Services (Relay/Lobby), client-server authority, lag compensation, and state synchronization
  • Unity Shader Graph Artist — Visual effects and material specialist - Masters Unity Shader Graph, HLSL, URP/HDRP rendering pipelines, and custom pass authoring for real-time visual effects
AIpkg/registry · box · “There are two hard things in CS. This box solves one of them.” sealed